Thursday 27 June 2019

Tor Megiddo, Ferrugo Pass, Part 8

The Cauldron

And I'll tell thee of the Cauldron. Near to the Gates of Ferrugo Pass the Tor endlessly walked. Over black rocks and red sands, it searched for promethium. As great as a city, over the land its ancient machineries towered. And yet, in ruin laid its industries. And as through Rustmen and rivals fought the Purebred, inside the Cauldron's shadowy corridors, alive came long slumbering systems. And deep within, the God-machine began to cough and splutter and hum.


For the fights inside the Tor, we had decided to use the boards from the Necromunda box. Saul and I spent about three lunch breaks to paint the doors, barricades and crates from the box. Since we were at it, I also assembled a set of Sector Imperialis objectives to have some additional stuff to fight over.


We could have stopped there and just use the siluoettes of the walls printed on the tiles to determine line of sight... but no, we couldn't! Time was short, so rather than scratch building them I looked into 3D printing and 3rd parties' products. After some browsing around, I settled upon the pre-painted Hive Walls by Gamemat.eu.


I was expecting they would need some touching up to bring them in line with our paint work, but they didn't! And there's enough in the set to give walls to all the tiles!
Can't wait for the next campaign chapter to be fought!

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