Forces of Orkpreshun
When Saul started to work on his Red Gobbo's Grot Revulushun, we started talking about another Xenos28 campaign, centred around the fights between grots and orks on the world of Badlanding in the Malfactus Rift.
I had the Boyz from Shadow War: Armageddon still on their sprues, but couldn't come up with a theme to convert them. Until I read Psychic Awakening: Saga of the Beast and saw this drawing.
That was all I needed. A gang of scavengers, lugging their loot in overloaded backpacks and sporting kustom shootas fitted the settings and ideas for the campaign brilliantly. Since grots are better at nicking stuff, they should be reminded of who's the boss! And Deathskulls will definetely be at home on a Mek World.
The Boss has a kombi-skorcha based on the big shoota, with a barrel from a regular shoota. The skorcha component is made with a piece of plastic rod and the barrell of a meltagun, plus a bit of wire going to the backpack. The backpack and the head must be from the old Gorkamorka range, but I can't be sure. I don't even know how they ended up in the bits box. The rest of the model is from the Boyz sprue with pouches and grenades from the Sapce Marines.
The Combat Specialist Kommando has the left arm from the old Orruk Boys with a choppa from the Boyz sprue, a really old Space Marine dagger between his teeth and Imperial swords on his back. The bandana is sculpted with Green Stuff.
The Demolition Specialist Kommando is pretty much out of the box, except for the Imperial grenades and the right arm, where I have replaced the axe with the spare land mine. The hat is again greenstuffed.
The Boy Gunner got the barrel I had removed from the Boss' big shoota glued on a regular shoota. I then added the tripod from the Space Marine Scouts' heavy bolter and an additional magazine from the Boyz sprue.
Since orks cannot count past 5, there are 13 bodies but only 11 legs on the Boyz sprue intended to assembe 10 models. Not being one to waste and in the spirit of a propa mek, I paid tribute to the Gorkamorka range and made a Cybork Nob on wheel. The wheel is from the Space Marine Bike, the other bits, I have no idea!
Not to waste the other torso, I've repositioned and resculpted the riding legs from the Orruk Boys, so that now I have a kneeling Boy. The backpack is green stuff with pouches from the Space Marines on top of it. The loot inside is made of pieces of wire and the axe handle I removed from the Demolition Kommando.
Finally, I made a gretchin, because where there are revolutionaries there will also be sneaky collaborators. The body is from the old Night Goblins, the head from the old Goblins, the arms with blunderbuss from the old Empire Militia. The gun power pack was removed from a Catachan lasrifle, the sight is from the Space Marines and the gear on his back from the Cadians.
Their characters and stories are still brewing, but they'll be ready by the time they are painted.
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